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# 97 15-08-2013 , 08:47 PM
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Join Date: Mar 2007
Posts: 1,055

Got another question. I've done my modelling in zbrush and changed my character quite drastically. How do these changes get back to my character in maya? Do I have to somehow be reimporting this into maya to do my rendering on?

Cheers the Yeti

Hi,

you need to export a displacement map (or normal map) and base level geo from maya , and you'll see the effects at render time.

I'd link you to some tutorials, but couldn't find any for up to date versions of maya/zbrush - it's my understanding that some fundamentals may have changed (alpha offset in maya?).

I haven't rendered anyting in maya for ages, hopefully someone else will chip in.

cheers

gubar