Thread: Digital Camera
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# 6 07-03-2014 , 02:12 AM
MrYeti's Avatar
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Join Date: Feb 2013
Location: Down Under
Posts: 245
Hi Sampson, glad you like it. It's been a good challenge to model with some pretty crazy shaped pieces and trying to keep the mesh clean.

As for my project its still in pre-production too. I've got the story complete and I've done a rough storyboard of it, I'm in the middle of character design which involves nagging my sister to do some concept sketches for me as she just happens to be a (very busy) artist and I'm not real great at drawing.

Also I'm still using a student version of Maya for study purposes so I can't actually model anything that's to be used in the actual project (I want to be able to use it for commercial purposes), so I'm still just practicing on various objects.

By the way, I'd recommend modeling your characters in Maya even if for just the roughest form then using that as a base for zBrush. I find this much easier than trying to sculpt the main shapes out of a sphere (or cube etc.).


Cheers, the Yeti.