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# 1 24-05-2014 , 06:40 PM
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Join Date: Dec 2013
Posts: 22

UV Mess - How to separate UVs?

Hi,
why are these UVs not separated, although I selected the edges around the faces that should be separated (in 3d viewport) and "cut UV edges" them? See how the pull along/distort other UVs when I scale them.
user added image

The layout does not matter, I just want the big orange UVs to be a single shell(?), i.e. scaling and moving them in UV Editor should not affect any other UVs.


Last edited by borlag; 25-05-2014 at 09:37 AM.