View Single Post
# 1 02-10-2014 , 10:16 AM
Registered User
Join Date: Jul 2012
Posts: 18

Hi Res Hard Surface UV Unwrap Workflow

Hi guys,

Just wondering what the best way of unwrapping a hardsurface model that has a high poly count would be. I intend to paint this model using MARI so I don't know if that has any effect on how the model should be unwrapped.

What would be the general workflow for this type of model?

https://www.dropbox.com/s/vjx9vjlb6u...frame.jpg?dl=0

user added image

Thanks in advance!