Hi Res Hard Surface UV Unwrap Workflow
Hi guys,
Just wondering what the best way of unwrapping a hardsurface model that has a high poly count would be. I intend to paint this model using MARI so I don't know if that has any effect on how the model should be unwrapped.
What would be the general workflow for this type of model?
https://www.dropbox.com/s/vjx9vjlb6u...frame.jpg?dl=0
Thanks in advance!