Thread: Mech Turret
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# 1 31-10-2014 , 04:34 PM
Lifetime Member
Join Date: Jul 2014
Location: The Netherlands
Posts: 91

Mech Turret

Hi guys,

Been following a tutorial here and this is what I have so far.
(it's just a simple occlusion render)
user added image

Left to do:
-Details (bolts, screws)
-Attach the weapons properly
-Add cables for hydrolics (the smaller guns don't have these yet)
-UV map
-Texture

Quick question.. how would I go about UV mapping this? There are so many parts, I'm afraid I will lose track of which UV belongs to which part of the model.. Any tips?


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