Hi guys, Been following a tutorial here and this is what I have so far. (it's just a simple occlusion render) Left to do: -Details (bolts, screws) -Attach the weapons properly -Add cables for hydrolics (the smaller guns don't have these yet) -UV map -Texture Quick question.. how would I go about UV mapping this? There are so many parts, I'm afraid I will lose track of which UV belongs to which part of the model.. Any tips?