Thread: Mech Turret
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# 15 04-11-2014 , 09:10 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
Hey,

You ought to UV map the geometry to make the textures work. I would also lose the sharp edges. You can do this by adding a 'bevel' on the corners. I don't do modelling but this is probably in the mesh menu or maybe edit mesh menu... who knows any more.

Keep at it!