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# 3 24-11-2014 , 06:23 PM
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Join Date: Nov 2014
Posts: 2

Could you show a shot of your mesh and is it still in parts................dave

Hi Dave,

Thanks for taking a look. Here is what I have so far. All of the patches are now stitched together through Attach Multiple Output in Convert NURBS to Polygon. This screenshot also shows my attempt at a cylindrical mapping of the projection in the Texture editor. I also forgot to mention that I am working in Maya 2015.

Bryan

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