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# 2 24-11-2014 , 06:50 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
I did a quick search and came across this: https://support.solidangle.com/displ...+a+Texture+Map
What you could try is create a ramp texture that defines your wave motion by animating the ramp positions, and then map that to the xgen animation. I don't know xgen really, so I'm not sure if there's any attribute that defines the start or timing of the archive animation.


-stwert

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