Hello, Im not really a pro using maya so I have some questions. I am trying to achieve a lightbox with a logo texture on it with a logo that would look clear and defined. Meaning the light or glow from the box needs to be blocked by the logo before coming out of the box. I have attached an example of the best I could do but the logo still seem to be eaten by the light at some point. The left cube = Color + Glow The right cube = Color + Ambient Color Map + Glow Thanks in advance!