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# 1 08-04-2015 , 09:20 PM
nickynacky's Avatar
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Join Date: Apr 2012
Posts: 83

jaggy edges with misss fast skin shader in particular -antialiasing?

hi guys,

my object has really jaggy edges in the highlights in the render, even when on high quality settings, I'm going round in circles trying to solve it - at first i couldn't decide if it was the render settings or the sss material, or the light, or the object, or all of the above.

after testing the material in a new scene on a sphere I think it might be the sss making the jaggies more noticeable. So then I rendered my scene with a lambert and I can still see it in the highlights here, but its not quite as bad.

When I want to render high quality I usually turn up the quality to 1 and max samples to 200, but I have even tried the 'final frame exr' pre-setting and it still makes no difference. I'm hoping there is a setting somewhere I'm missing!

any help really appreciated!!

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