Thread: Toon Dino
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# 8 23-02-2003 , 09:09 AM
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Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Hehehe, this is very cool. If it was a bit more rigid i would ask ya to add a toon shader. Actually, it just might work. Ok i will link you up to my favourite one. If im right, just put the shader into your hypershade... and then you should see a directional light or whatnot in the viewport.. this should be all you need.. dont apply it to your model. It just automatically gives a toonish look. So if you have the above textures.. it will take away the 3d'ish look.. and make it more 2d. Very cool.

https://www.highend3d.com/files/dl.3d...r&file_id=1796

Plz, post a render with that shader applied, and remember.. dont actually apply the shader to your object user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

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