Hehehe, this is very cool. If it was a bit more rigid i would ask ya to add a toon shader. Actually, it just might work. Ok i will link you up to my favourite one. If im right, just put the shader into your hypershade... and then you should see a directional light or whatnot in the viewport.. this should be all you need.. dont apply it to your model. It just automatically gives a toonish look. So if you have the above textures.. it will take away the 3d'ish look.. and make it more 2d. Very cool.
https://www.highend3d.com/files/dl.3d...r&file_id=1796
Plz, post a render with that shader applied, and remember.. dont actually apply the shader to your object .