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# 2 02-09-2015 , 02:04 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
You can hold down x and d and MMB click on the origin, that's a simple way. Or I think you can go to the transform node in the attribute editor (e.g. pCube1), open up the Pivots section, and put 0,0,0 for the World Rotate Pivot and World Scale Pivot. There might be scenarios where the second method doesn't work, I'm not too sure.


-stwert

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