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# 1 14-10-2015 , 09:14 AM
Skalman's Avatar
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Join Date: Apr 2012
Posts: 293

Transparency map doesn't make every white part transparent

So im creating an earth in maya, but I can't seem to get the transparency texture for my clouds to work correctly, I have a cloud texture, I use it as a diffuse for the cloud sphere, I plug the same cloud file into a reverse node, then the reverse node to a luminance node, which I then plug into the transparency channel for that material. Should work fine, right. Nope. I'll provide a few images so you can fully understand my problem here. If I just use the cloud texture without any transparency all the clouds will be there, as it should be.


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Thanks
Skalman


20 year old guy from Sweden



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Full name: Marcus Ralman


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