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# 1 31-10-2015 , 03:00 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374

Ptex and Color Management

I'm trying out a ptex from Mudbox workflow into Maya. (2016 & 2016). When I render the ptex texture in Maya, it looks washed out like it hasn't been gamma (un)corrected.

I tried setting the color space on the file node to raw or sRGB, neither made a difference. Just to be sure it wasn't a problem with some other nodes, I made a cube with a color picker color, and that came through right.

So I'm not sure if this is an issue with ptex and the new color management, or if I'm doing something wrong.


-stwert

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