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# 1 05-12-2015 , 08:33 AM
Registered User
Join Date: May 2015
Posts: 14

Create a Maya model from a maya model

Hi,

It might sound crazy but is it possible to make a retopology scan of a bad maya model using any known software? This is required in order to essentially correct bad GEO by rescanning and applying good build logic. Existing packages like mudbox assume a sound GEO so that won't work. For example, if I was to scan using a 3D package this would work but it assumes a real physical piece of geo, not one stored in 0 and 1's.

Thanks,