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# 3 14-12-2015 , 05:25 AM
Registered User
Join Date: May 2015
Posts: 14
Hi, I have attached actual maya file. I tried to clean up area's but some weird fragmented edge loops appear to exist which I don't know how to remove. Also, when i import into ZBrush to create high poly for baking and try to combine the parts some GEO is missing. Finally, I noticed that when you use smoothing or sub divide to increase poly count it changes the overall shape. Do i need to apply more hard edges to stop this if its undesired?

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File Type: zip MotherShipV05Outer.0005.zip (137.5 KB, 315 views)