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# 1 29-01-2016 , 01:43 AM
Registered User
Join Date: Oct 2010
Posts: 233

camera environment/image planes

hi all,

I've been experimenting with camera projections recently. The whole thing seems relatively easy but there's one element that is stumping me -

I create a camera and image plane, adding an image to the plane as per a standard procedure. My problems start when I want to get at that plane later - I've been setting them to 'looking through camera' as opposed to 'all views' in the visibility options upon creation. If I hide the plane (CTRL-H) at any point, I can't for the life of me find the node anywhere to get it back in the viewport, or to adjust any options I might need to.
I can't get at it through the camera attributes, and I've dug all round the hypershade and in hypergraph>connections and come up blank...

anyone.../


thanks


J