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# 1 03-07-2016 , 02:51 PM
Registered User
Join Date: Jun 2013
Posts: 19

Painting / Texturing Noob

Hi All,

Im a bit of a noob when it comes to texturing, painting etc. I was wondering if anyone more experienced can help me out.

I downloaded an .obj file from sketchfab, it had no textures, bump / normal, specular etc. So my question is how would be the best way to go about texturing?

Would I be better off painting the model based on reference images of the creature or would I be better off trying to texture the creature using textures?

And is there any program I should use, I prefer using Maya but have got a copy of Mudbox. And does anyone know of any good tutorials for beginners, I dont think I am using the right terms when searching youtube or google as all that comes up is how to unwrap the model or how to use textures that already exist.

Many thanks with this