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# 3 29-07-2016 , 07:33 AM
Registered User
Join Date: Jul 2016
Posts: 6
This is why I want to BAKE it. Theres an old plugin I use in an older version that lets bake the blendshape to the original skinned mesh, thus keeping the model changes AND vert weighting.

Then I could delete the blendshape and all is good. I just want to know if the latest has that functionality but its looking like it doesnt.