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# 2 29-07-2016 , 07:35 AM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
If you press 1 on your keyboard, it should become apparent. Models only smooth correctly when each polygon is a quadrilateral - your model is full of n-gons (faces with more than 4 edges). Splitting the faces into quads will fix the problem.


Imagination is more important than knowledge.