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# 8 11-10-2016 , 09:54 PM
Registered User
Join Date: Jul 2013
Posts: 68

Hey Luciferr, glad to see you back at it!

Hello Gen,
Very Glad to glad to have you on my thread too.. .
I have tried Area lights and I didn't like the way it was decaying. The light radius was too big and I couldn't seem to find a way to reduce it to occupy the area I wanted it to. That was why I used the spot lights, to have more control over the light radius. But I'm gonna try what you said out, do some tweaking and let y'all know how I'm doing.
Thanks a lot

PS: What do think about the D.Map vs ray tracing problem? Do you have any clues on how to get a nice soft realistic shadows with D.Map shadows or do I have to just use ray tracing and pay the enormous time price? Because I can't seem to find any tip in how to make D.Map work with soft shadows in MR...


Last edited by luciferr; 11-10-2016 at 10:01 PM.