View Single Post
# 1 08-11-2016 , 06:26 PM
Registered User
Join Date: Nov 2016
Posts: 2

Skeleton not moving with model in Maya

Hello, I am having an issue with a skeleton and model. Using quick rig in Maya 2017 and a premade, open source model, our team created a skeleton which does move the model in animation. If we drag the head, the head moves and so on. But, if we click on the time slider (as if we were adding in a synchronized voice part) the model rotates ninety degrees but leaves the skeleton where it had originally been rigged. Interestingly, the skeleton does still manipulate the model during animation...it just appears as a separate entity.

Any help or suggestions would be appreciated. If I have been unclear or vague, please don't hesitate to ask.

Thanks!