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# 1 09-03-2003 , 02:16 PM
philip - liquid.arts's Avatar
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Join Date: Jun 2002
Location: germany, near frankfurt
Posts: 111

first head modeling attempt in maya

finally found some time to do some modeling in maya... well, not really *found* the time; rather took it user added image

the idea here is to make a basic head with as few polys as possible, then layout the UVs before detailing and personalizing. With this approach, I can re-use the basic head for a variety of characters... seems to work too user added image

so, here it is: