Thread: spherified?
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# 1 02-05-2003 , 04:39 PM
the_postal_dude's Avatar
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Join Date: Apr 2003
Location: noord_holland
Posts: 25

spherified?

The cube is then spherified, either by hand or in this case with a modifier in 3ds max.
It makes more sense to start from a spherified cube than from a sphere primitive because you don't get any poles and all faces are kept as quads.

Alternatively you can also start with a 1x1x2 cube and subdivide once.


https://www.secondreality.ch/tutorial...ling/head.html

i wonder if Maya has a spherified function , because i hate tweaking the vertices manually...


RWS