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# 3 19-05-2003 , 03:19 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Mike is right.

The way I personnaly go about texturing large-appearing surfaces, is with the use of my UV snapshot.

I'll then add my texture to that larger surface, rather than outright tiling it, so it appears to be one large UNinterrupted surface.

Does that make sense?


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com