Thread: Mech Rigging
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# 2 26-05-2003 , 11:28 PM
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Join Date: Apr 2003
Posts: 23
Maybe this is a solution?

It looks to me like the support beams should work like pistons!?

If you think that is a good idea this setup might work.. While you try to forgive my photoshop skills i will put some words to the image.. if it's not self explanatory.

Make sure that the upper and lower parts of the pistons are seperate geometry. Parent the lower part to the rotating balljoint and the upper to the.. well upper part of the foot user added image Make sure that the pivots are at the right positions. Apply an aimconstraint to the lower piston part and have it look at the upper part of the piston. Works??

Please let me know if it worked or sucked.. or both!

Nenox


ohh.. looks like you might have to change the geometry to not have intersection.. sorry about that user added image Would love to see the whole model! I absolutely suck at machine designs so I'm allready in awe! user added image

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Last edited by Nenox; 26-05-2003 at 11:31 PM.