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# 12 30-05-2003 , 03:18 AM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Pure made a good point with doing the noise in post.

To do that, simply check that the Z pass is turned ON in your render Globalsuser added image

Use that Z depth channel in combination with a VERY high frequency noise layer (or high enough to your liking) , and tweak from thereuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com