Thread: wheel tutorial
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# 2 11-07-2003 , 03:56 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
you could use a displacement map/bump map depending on how complicated you want your tyre to be. if you want a tyre that uses geometry then you will have to work a little harder. Can you post a link to the lightwave tutorial? i'm sure we could help you find the equivalent tool in maya.

Alan


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