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# 6 25-07-2003 , 09:22 AM
Jeppe's Avatar
Registered User
Join Date: Jul 2003
Location: Copenhagen, Denmark
Posts: 10
Hey vectorman,

realtime bumb-mapping are supported by more and more game-graphic-boards which makes detailed modelling for games a bit different than ealier. you might want to check this page:

https://crytek.com/screenshots/index....px=poly_04.jpg

I think I've heard that a similar tool is being developed for maya!

user added image Jeppe


Jeppe Nygaard Christensen
Ghost aps, Denmark
https://www.ghost.dk