Thread: Games Character
View Single Post
# 9 11-08-2003 , 11:38 AM
gazzamataz's Avatar
Subscriber
Join Date: Apr 2002
Location: The Planet Apple MacTosh
Posts: 523
Baby Duck & Icarus_UK I am a step ahead but well spotted! That helpful chap Dannyngan gave me a script that gives the polycount HUD in triangles. So what you are seeing as 1000 poly's IS triangle polys. I haven't converted to triangles cos I prefer working in quads. I will triangulate later. Here's what Dannyngan said:

You can get accurate counts either by using the Triangle Count HUD from the Bonus Game tools or using this script: polyEvaluate -f;



Tickety boo and ta ta for a bit...
Gazzamataz
https://www.gazzamataz.com