Originally posted by HappyLemon Real nice textures! Will fit nicely into Diablo! Wonderful! That's about the style of game I was thinking of, that or NWN. Here's a small update on other bits... Some totem items and general "stuff" around the camp. There's a distinct skull theme happening at the moment. The deer hide will probably get more sides once I count overall polys when I'm done, then there's a pile o' skulls, a skull column, a skull fire pit, and a pentacle shrine-line thingie. This scene reused the skull texture, so I only posted a pic of the new deer hide texture (512x256). This brings my texture count up to a total of 9 so far so any additional items may be constructive reuse of textures. Now for the stats of this scene: Verts: 5993 Edges: 15291 Faces: 9435 UVs: 7856