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# 111 08-09-2003 , 09:34 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Rock on bud.

Sometimes ya need to unplug.


PS, just had a thought about that darn heightfield node again...

I will have to check the docs tonight, but Maya allows us to convert fluids to polys right?
And we use the heightfield node to interactivly pre-visualize the effect, so wouldn't it stand to reason that a 2d image file could pre-vis a detailed, and quick displacement, THEN convert that fluid to polys?

Yeah, you'd have some clean-up work to do, but I believe it is faster that the regular displacement stuff......

....ahhh... nevermind.....ignore meuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com