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# 7 10-09-2003 , 12:27 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You might want to reconsider.

The majority of game engines probably won't support such shading networks, mostly because of the amount of memory that would be needed for each one.


-Mike
The Maya Toolbelt