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# 5 05-11-2003 , 08:58 PM
soulcialism's Avatar
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Join Date: Nov 2003
Posts: 91
okay, uniqueness, got it. what about the wireframe? does the mesh seem pretty alright? i don't want excessive polygons if i don't need them, but at the same time i'm not entirely sure where i should/shouldn't be cutting. at the moment i'm just kinda haphazardly cutting here and there and hoping it looks good.