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# 6 03-03-2004 , 02:08 PM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
Posts: 2,133
Start with a cube and extrude , scale, and move faces until it looks like the rock you want. Or, use displacement mapping on a plane. Or...create a profile curve and loft a bunch of edited NURBS circles and tweak 'til your heart's content. There's also a terrain plugin over at highend3d....I forget the name offhand, but that may do the trick.


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