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# 14 23-09-2005 , 08:59 AM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
I dont think you solved the problem as you've lost all the detail around your sphere (which is probably cause by such high values in the min and max distance). So it may look like it's solving the problem but I dont think it actually has.

I'm not MR expert but min and max radi that high will not give good results unless your scene scale is huge.

Post the scene file up if you want and we can look at it.


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