Thread: Rendering
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# 2 28-10-2005 , 06:50 PM
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Join Date: Aug 2004
Posts: 408
Make sure the camera being rendered is the camera which actually is looking at your scene.

REnder Globals -> Common -> Render Object (Render All)
Render Globals -> Common -> Camera (whatever camera is your viewport to your 3d world.. most commonly persp... but it will say at the bottom of your work window.)