Ok:
I increased the "refraction limit" in render globals and in the shader attributes and now it finally gott it right=)
Cool!
Now I need some help whit the "muzzle flash" how do i create it whit particles?
Well, I would actually reccomend you do that in post, but if you MUST do it in Maya, there are a number of ways:
-You could parent a point light with a small amount of OptiFX that flares for a moment each time you need it to.
-You could parent a directional emitter to the muzzle, and emit a short burst of white/yellow particle HWstreaks with a bit of spread for effect.
By the way how do I import and render avi files in maya?
Depending on the codec used to make it, you could import it onto a plane using a frame extension, and/or the movie texture node.
do you have a nice explotion toturial ragecgi?
Yes! I have a couple of them, and they can be found in the VIP section here:
https://www.simplymaya.com/movie_page...mhtml?cat_id=5
by the way I sent you a mail for some day now have you read it?
Yes, and I replied, but have you goten my reply yet?
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com