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# 173 17-09-2003 , 11:09 PM
brian_ellebracht's Avatar
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Join Date: Oct 2002
Location: St. louis Mo
Posts: 1,580
the bump and displacement map are effecting two differnt things...I am using the bump the the underlying mud, that isn't very thick, and i am using the displacement map for the chunky stuff... also.. Not sure why i am using multiple place2dtexture, I just attached the textures after i editited my UV's and stuff. I guess by default it does that... I could delete them,,, does it make a difference? Thanks guys,
Brian


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