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# 88 04-03-2004 , 09:38 AM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Day 5 (cont):

- added neck scales

Little details really help pull out the form better.

To Do:

Still not happy with the arm and hand details. Think I am going to take a side track and model an stand alone arm to practice / learn where to make the splits for the anatomical features.

Summary:

Kurt, great job on the tutorial!

Simply Maya community - thanks for all the suggestions and encouragement.

This tutorial is an excellent introduction to organic modelling. It takes advantage of all 3 surface types (nurbs, subdivision surfaces and polygons). Use of all the most important polygon editing commands are expertly demonstrated. Kurt, shares numerous time saving tips on adding details and keeping the model clean and managable.

I had some trouble with the proportions of the reference images, but as Mike mentioned and Kurt points out in the tutorial it is rare to get referance images that are 100% accurate. It was only my lack of art training that slowed me down.

I am glad I stuck with it and I am pleased with the results.


Sincerely,
Rich M.

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Last edited by ctbram; 05-03-2004 at 03:00 AM.