View Single Post
# 8 27-09-2005 , 12:34 PM
Subscriber
Join Date: Jul 2005
Posts: 14

UV Sets

Hi,

I did some digging around in google and found the solution.

I created a shader (Blinn) and applied this to faces of the UV set (mapped prior) and then via Hypershade created a file node (UV snapshot painted in Photoshop) and linked it to the Blinn shader via the colour channel.

I then opened the Relationship editor > UV set editing window and linked the UV set to the texture under the Blinn shader and the texture appeared on the model.

Thanks guys for all your help.user added image

__________________________________________________
You might be a school teacher or a street sweeper but sooner or later you'll dance with the reaper.