Thread: Chess!
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# 10 08-10-2008 , 05:46 AM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
Some updates:

Mapped the UVs for practice, made the board and fixed lots of my geometry... I also created low poly versions for future use.

2 questions:
What could be the problem with the figures (besides the pawns)?
user added imageuser added image
They have the same material as the pawns...
EDIT: if anyone encounters this the normals are probably reversed.


How do I set up a material(what do I need to connect) from 2 shaders and a checker, so that every color of the checker will use a different shader? that is, where the checker is black output from first(black/white) shader will be used and vice versa...

Thanks,
Benny


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)

Last edited by BennyK; 14-10-2008 at 03:16 AM.