View Single Post
# 1 21-05-2010 , 11:54 AM
Registered User
Join Date: Mar 2006
Posts: 59

zbrush to maya camera problem

Hi. I have a problem that when I import my zbrush model as an obj file into maya to render, the perspective camera (and any other camera I create) behaves like the zbrush camera. What I mean by this is that rtying to rotate the view just rotates the model, not the camera. Any ideas as this is driving me nuts!