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# 2 24-04-2006 , 08:45 PM
NURBS_girl's Avatar
Registered User
Join Date: Nov 2005
Location: Portland OR
Posts: 41
You can keep your model as NURBS to animate, if you wish. It's all really just a matter of preference.
If you look ahead towards how you want to tackle texturing, that may influence your decision on geometry preference.