Good morning. I am doing the tutorial on Texturing the Haunted House. I am getting this error on what appears to be every object in the scene. It says please assign it to a shading group, but not sure on how to do that. Here is the error I am getting: "pPlane3|polySurfaceShape1 has no shading group associated with it. This means that it will not be rendered. Please assign it to a shading group." Is it possible that someone can help me assign them to a shading group. I have the all set up with shaders (4 shaders total with bumpmaps). The scene looks good when it is rendered, but certainly not like the coloring or texture of what I am applying. Tell me if I am over my head, but I have come some far with this Haunted House. :-) Thanks, Tom