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# 40 20-07-2006 , 04:51 AM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
hey - thanks ChikaraNinja and NeoStrider.

I'm using depth maps. I had a look at the filter size and dmap bias settings and that helped the renders a lot. I also sorted out the geometry a bit better. Cheers!
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