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# 1 12-06-2007 , 08:53 AM
Registered User
Join Date: May 2007
Posts: 12

Most Likely Dumb

When I start to work on this character ill create a limb(cylinder) .. line it up and then start moving vertices. If I add isoparms afterwards I can no longer move vertices. Maya registers the move and lets me undo but the actual model never deforms. Its like the vertices get frozen. Any help on this?