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# 5 16-10-2008 , 10:38 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
La Bomb

Hmm I dont think youve drawn the ik right.

Also joint orientation on the legs should be set to none when drawing them. The rest can be xyz or zxy or whatever your choice for the upper body.

I used RP IK (rotate plane) for these here. Placement is clearly highlighted. For the arms draw your IK to the forearm bone then in the Hypergraph find the end effector for the IK handle and use the insert key on the keyboard to move it to the wrist, also use v to snap it to the joint. then hit insert to reapply the IK handle position.

done

Jay

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