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# 5 07-06-2004 , 11:46 AM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
I would give the displacement option some more consideration. There's no point modelling what you can displace. If you're using MR then the denseness of the geometry isn't such an issue. And if you are using nurbs and you find you need more geometry to do the detail the you can just up the tesselation.

I really like the sketch though Fen's stuff is very cool.
Alan


Technical Director - Framestore

Currently working on: Your Highness

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