Thread: wrapping
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# 1 01-05-2010 , 11:57 AM
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Join Date: Mar 2006
Posts: 59

wrapping

Hi. I'm trying to model something a bit like the image below. It needs to look like an object with fabric stretched over it. Anybody got any ideas of the best way of achieving this? I guess n cloth, but how do you get it to cling to something so tightly? I know in rhino there's a shrinkwrap function. Is there anything like that in maya? Or is there an easy way of polymodelling it so it just looks like it's wrapped? Any help much appreciated!

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