Hi. I'm trying to model something a bit like the image below. It needs to look like an object with fabric stretched over it. Anybody got any ideas of the best way of achieving this? I guess n cloth, but how do you get it to cling to something so tightly? I know in rhino there's a shrinkwrap function. Is there anything like that in maya? Or is there an easy way of polymodelling it so it just looks like it's wrapped? Any help much appreciated!